Rainbow Six Siege X Review: Siege’s New Era Feels Torn Between Its Past And Its Future
The first time I played the Dual Front mode, I spent nearly three minutes wandering an eerily quiet sector of the map before I was gunned down by someone who had clearly been crouching in a corner since before I’d even showed up. It felt like I’d walked into a horror game with military cosplay.
That moment pretty much sums up Rainbow Six Siege X: a fascinating yet frustrating reinvention of Rainbow Six Siege that’s trying to be two things at once. It’s still got the bones of the tactical, high-stakes shooter that defined it over the past decade. But now, it’s dressed in new clothes, speaking a new language, and occasionally trying to be Call of Duty or Overwatch 2 when you’re just here for some breaching and clearing. It’s a game in the middle of an identity shift, and depending on how long you’ve been around Siege, that can feel either like a welcome evolution or a betrayal.
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